Yacht Club Games Says Nintendo Switch Is Incredibly Easy To Develop For

  • Yacht Club Games Says Nintendo Switch Is Incredibly Easy To Develop For

Yacht Club Games Says Nintendo Switch Is Incredibly Easy To Develop For

The Switch has only been out for a couple of days, but the left Joy-Con controller on the new console is already infamous for random connectivity issues.

There's a very easy-to-explain reason behind this feature - Shigeru Miyamoto, the creator of Mario, Link and Donkey Kong, is a wizard. Several Switch fans and critics have confirmed that the controller works with Windows PCs, Macs, and Android devices.

Nintendo has now responded to these issues on its support page, where it provides some advice for anyone whose controllers either lose connection or start behaving unpredictably.

This functionality, while unexpected, is certainly a welcome novelty and could have some real potential for the home-brew crowd. U. The New Super Mario Bros. games have certainly been successful, but I wouldn't think of them as system-sellers on their own.

The Joy-Cons can be used separately for simpler games that require just one analog stick.

"We know the system can't compete with the hardware muscle that Sony and Microsoft have to offer, so Nintendo must keep the Switch appealing with solid software options", PC Gamer said. Nintendo is offering no such remedy for Switch users who are observing unsightly distractions on their console's display. Another issue: data players save on the Switch can't be transferred to other systems.

We haven't experienced this issue with our retail unit (yet), and it is indeed sitting on a metal surface (cable PVR box) right beside an Xbox One with three USB-3.0 drives connected, but it is a fairly open area.

The Joy-Cons have run into some major problems of late, with many consumers and early-bird reviewers reporting about a common synchronization problem that has occurred with the controllers.

The obvious question, to my mind, is whether anyone would actually want to use them in the first place. That tells me that Nintendo doesn't have a clear fix or return policy in place for this problem just yet. Nintendo claims you can play around 2.5 hours of Zelda: Breath of the Wild in handheld mode before you've got to charge.